reversi was created as part of a school project during my first year of engineering school. we had to re create a reversi.
Th purpose of this project was to work on something bigger than we used to do in class of C++ and, for my group, to discover the SDL library with SDL_image and SDL_ttf.
We were a group of 2 and i mainly worked on the visual interface (implementation of the SDL) and on some features like how to show if there is a playable shot.
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